Web

Web

Web

2025

2025

2025

element

Zentra

Zentra

Zentra

VR wellness in a shared space

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Description
Description
Description

Zentra is a next-generation wellness platform that connects users with trainers inside a shared virtual training studio. Using VR headsets, participants can join guided sessions, follow exercises, meditate, and track their progress — all inside an immersive, calming environment. The goal was to build a consistent visual language across VR-enhanced user flows, mobile interfaces, and management dashboards, creating a polished, scalable experience.

The project includes a complete ecosystem of applications:

Web Platform for Users — extended tools, dashboard, and cross-device access

Trainer Panel (Web) — for creating sessions, managing events, and guiding participants

Admin Panel (Web) — for oversight, user management, content management, and analytics

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Design Process
Design Process
Design Process

1. Research & Concept Exploration

Studied VR wellness products, fitness apps, and remote training platforms to understand UX expectations and opportunities. Identified the need for soft aesthetics, strong clarity, and motivating interfaces.

2. Multi-role Information Architecture

Designed a full system for three user types:

  • User: workouts, VR session joining, mood & progress tracking

  • Trainer: schedule management, event creation, participant tracking

  • Admin: system-wide oversight, analytics, and content management Ensured consistency and logical navigation across all platforms.

3. Wireframing & Responsiveness

Developed low-fidelity wireframes for mobile and web with an emphasis on clarity and daily usability. Tested data hierarchy, spacing, and primary actions across devices.

4. Visual Design & Components

Created a modular design system based on soft gradients, natural lighting, and minimalistic UI elements. Developed reusable components for cards, tables, tabs, progress bars, and VR session previews.

5. Imagery & VR Context

Designed the visual direction with calm studio aesthetics to mirror the VR training environment. Used hero scenes featuring exercise and meditation to reflect real in-app experiences.

6. Microinteractions & Motivation

Implemented subtle UI cues — streaks, achievements, mood input, progress snapshots — to enhance user engagement without overwhelming the interface.

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Web

Other

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I craft intuitive and visually compelling digital experiences through thoughtful UX and clean UI design.

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I craft intuitive and visually compelling digital experiences through thoughtful UX and clean UI design.

Overview

Let’s Talk

Utility Pages

I craft intuitive and visually compelling digital experiences through thoughtful UX and clean UI design.

Overview

Let’s Talk

Utility Pages